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Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Keep Talking and Nobody Explodes Review

While VR games seemed to be an unloaded gun that aimed at success but never fired, a combo of VR glasses and a traditional console can do much better. The game with the name you want to shout out rather than say is an example of how two worlds’ interaction results in a good social game.

Graphics: 4.5

PS VR costs the price of a decent smartphone, even with Google Cardboard included. But the effect is much different, due to its own double display and earphones as well as HDMI commutation. This divides the work between PS4 that does the processing and PS VR that provides the interface.

So the game looks great, beyond any compare to mobile VR games. But only for one of the players who wears the VR. There is a bomb, as you can get from the name, and you need to dismantle it. Luckily, you can see it good enough to ask for help.

Gameplay: 4.5

This game takes at least two players (though it’s good for a large party, as only one of the players has to put the headset on). One of them is a sapper defusing a bomb, with the headset on. The others are the experts that tell the sapper what to do with the bomb, according to the instruction. The instruction is available either on the TV screen via the console or on the phone or tablet connected. You’re short of time and compelled to do your job in pair.

The further you proceed, the more complicated is your mission and the trickier are the bombs. To complicate it even more, the players have to combine their efforts in a very specific way. While one has the controller to do the actions, the other has the headset to do what the other one does and correct them if necessary.

That’s what the name is about. You need to communicate with each other efficiently enough to get the dangerous job done.

Controls: 4

The funniest thing about controls is that the one with the controller doesn’t see anything around, and it’s the sapper’s prerogative. The control set is primitive: you point at some element and do something to this element, with almost no complicated moves.

That’s what this game is about: communication. Your tongues and ears do more job than controllers or headsets.

Replay Value: 4.5

It’s a party game, and it has a lot of levels. You can switch your roles, try new levels or missions, or replay old ones. That is, the game has unlimited potential of replaying. Even in years, it can be a party hit, aside from other games that eventually replace each other.

But naturally, we hope that there’ll be more games like this. Maybe they can inhale some new life into the VR industry.

Conclusion

Keep Talking and Nobody Explodes is a great party entertainment that involves both the newest hi-tech and old as the humankind communication skills. A psychologist could have found some deeper meanings, like a common language, trust, verbal and non-verbal communication, and so on. But the game is fun even without these words.

 

 

  • Graphics 4.5
  • Gameplay 4.5
  • Controls 4
  • Replay Value 4.5

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